
A centaur has the body of a great horse topped by a humanoid torso, head, and arms. Reclusive wanderers, they avoid conflict but fight fiercely when pressed.
The centaurs of Cambria can be found living as nomadic hunter-gatherers in the wide open plains of the world. Centaurs largely keep to themselves, travelling in small family tribal groups. Lone centaurs are rare and are rarely welcome in other humanoid communities.
Centaur Traits
All centaurs have the following traits:
Ability Score Increase. Your Constitution score increases by 2, and your Dexterity score increases by 1.
Age. Centaurs mature at the same rate as humans, and live just about as long.
Size. Centaurs are taller than most horses, averaging between 6 and 9 feet tall and weighing around 1000 pounds. Your size is Large.
Speed. Your base movement speed is 40 feet.
Hooves. You have hooves, which are natural weapons you are proficient with. They deal 1d8 bludgeoning damage.
Charge. If you move at least 30 feet straight towards a target and then hit it with a melee weapon attack, the target takes an additional damage die of damage. This can only affect the same creature once per round.
Nomad of the Wilds. You have proficiency in two skills from the following: Athletics, Perception, Nature, Survival.
Languages. You can speak, read, and write Oerid and Sindarin.